Some use Roaring Umbra with Kinetic Stomp + Moaning Winds as secondary and then have Clip Combustion + Radiation Splash on pistols. Ash the enemies, walk up close and reload. Doesn't really matter which one you use, they come with those mods one them, just put the other one on. Now for secondary weapon most popular choice is either The Anemoi or The Guillotine, with a combo of Moaning Winds + Radiation Splash. There will be multiple Comets and Swords falling from the sky, just annihilating enemies, even elites. A single shot from a Funeral Pyre with those two mods on it can completely decimate a group of enemies if they are bunched together and you hit several with single shot. This is because every shot shoots out multiple pellets and every single one of those pellets can trigger a separate instance of a weapon mod if they hit different targets. It strikes multiple targets, does very high base damage and has only 2s cooldown.Īnd the best weapons for those builds are shotguns, which Funeral Pyre is. Shadow Comet comes natively on the Pyre and then we put Claymore Torrent as second because that is the best damage mod in the game right now. Another multiplier that works on weapon mods.Īs for which mods to use, currently strongest combo is Shadow Comet + Claymore Torrent on a Funeral Pyre. Vulnerability applies to all damage too, and Pyro has a node in top tree that makes Ash Blast apply it. Current fastest Pyro build uses it, it's stupidly powerful. That mod is insane, it increases all Anomaly Damage by 50% when Volcanic Rounds are on cooldown. But the 30% Anomaly Damage part does apply and it's a pretty sizeable boost to all things that do Anomaly type damage.Īnd then there is Reload Boost for Volcanic Rounds. The weapon damage part does not matter much for an AP build, weapons in those builds do not do a lot of damage anyway, they are only there to apply mods on them. ![]() First two have Burnt-Out and Branded, which are general damage multipliers, and Ash Blast has Death Sentence, which increases Weapon Damage and Anomaly Damage by 40 and 30% respectively. Then there are debuffs we can have on skills like Heatwave, Thermal Bomb and Ash Blast. Great mod, because there are many elite enemies in this game. It's a general damage multiplier, so applies to weapon mods too. Then there are mods like Captain Hunter, which increases all damage done to elites by +25%. There are also nodes in Pyro class trees that increase damage to targets that have those statuses on them. There are many mods that increase all damage based on if target has some status on it, for Pyro those most commonly used would be Bullet Kindling and Ashen Boost, because Pyro can apply Burn and Ash very easily. Then the only way to increase it is by using nodes and mods that increase either all damage or specifically Anomaly Damage by some percentage, because all those mods do Anomaly Damage type. While the accolades mention 46 legendary weapons to collect, duplicated count towards the total, so its unclear the exact number of legendary weapons there are to collect, however, here is a list of all known legendary weapons in Outriders.Weapon mods that do damage do not scale with our AP, their base damage only scales with level of weapon they are on. ![]() Legendary Outfits Tier 1-5 – Collect 95 Legendary Outfits or Armors. ![]() Legendary Weapons Tier 1-5 – Collect 46 Legendary Weapons.There are also 2 accolades associated with legendary items: You can also find outfits the exact same way and there are plenty of legendary outfits to collect. Weapons are split into 4 different types, assault, sniper, shotguns & Side arms and these can be found by looting or enemy drops in common, unusual, rare, epic and legendary difficulty. Outriders All Legendary Weapons – There are lots of legendary weapons to collect in Outriders and each has its own unique playstyle.
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